Software Engineer (Open 3D Engine)
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Description
3D development assignments
Develop practical examples that help AI systems understand 3D environments and simulations. This remote contractor engagement involves completing advanced Open 3D Engine tasks and explaining the workflow in sequence.
- Build and revise environments, scenes, game objects and physics simulations.
- Work across Atom Renderer, Gems, components and Asset Processor.
- Write Python or C++ scripts for development tasks and automation.
- Investigate technical issues and improve environment performance.
- Produce clear instructions and detailed prompts for 3D development work.
Required experience
Professional O3DE experience is required, including practical rendering, simulation and environment development. You should understand component structures, asset handling and development workflows, with scripting experience in Python or C++.
You need access to O3DE and the ability to record your screen while working. English at B2 level or higher and clear explanations of technical processes are necessary.
Preferred background
A portfolio covering 3D development, games or simulations is useful. A relevant master's or doctoral degree and previous work in data annotation, RLHF or AI model evaluation are also preferred.
Details
Hiring company
Category
Code Evaluation
Location
Remote
Languages Required
Skills
Posted
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