Godot Game Engine expert
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Description
Game development tasks
Complete remote contract assignments that help AI systems understand Godot development. Build or revise 2D and 3D games while documenting how you complete the work.
- Implement gameplay behavior, animations and interface elements.
- Handle GDScript, scene and node structures, and game physics.
- Diagnose problems in gameplay systems and improve performance.
- Demonstrate advanced tasks through clear sequential explanations.
- Prepare detailed prompts and instructions describing development workflows.
Required experience
You need substantial professional practice with Godot and programming experience in GDScript or C#. A working knowledge of 2D and 3D development, scenes, nodes and animation is required, together with the ability to build, debug and optimize gameplay.
Access to Godot, screen recording capability and English at B2 level or above are necessary. You must be able to communicate technical steps clearly.
Helpful qualifications
Preferred experience includes a portfolio of Godot projects, professional game development, and work with multiplayer systems, physics or UI/UX. A relevant master's or doctoral degree in computer science, game development or a related subject is useful, as is experience with annotation, RLHF or AI model evaluation.
Details
Hiring company
Category
Code Evaluation
Location
Remote
Languages Required
Skills
Posted
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