Libresprite Expert
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Description
LibreSprite artwork
Create pixel art and 2D game visuals in LibreSprite for a remote AI training contract. Explain your creative workflow as you work to help AI systems understand digital art and game design.
Tasks
- Produce and revise sprites, characters, backgrounds, and other game assets.
- Build animations using layers, palettes, individual frames, and sprite sheets.
- Improve visual quality and resolve problems in existing designs.
- Demonstrate advanced tasks in sequence and write clear instructions and detailed prompts for pixel art work.
Requirements
Substantial professional LibreSprite experience is required, along with practical pixel art, sprite creation, and 2D animation skills. You should understand layers, frames, palettes, and sprite sheets well enough to create detailed assets and explain the process clearly.
You must have LibreSprite available, capture your screen during tasks, and communicate in English at B2 level or above.
Helpful background
A pixel art or 2D game design portfolio is preferred. A relevant master's or doctoral degree in graphic design, digital arts, or a related field is useful, as are Aseprite or other pixel art tools, professional game art or animation work, digital illustration, and human data experience in annotation, RLHF, or AI evaluation.
Details
Hiring company
Category
Data Annotation
Location
Remote
Languages Required
Skills
Posted
Interested? You'll apply on the hiring company's own site.
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