β Back to Gigs
Description
Game Dev (Frameworks)
Work as a Game Dev (Frameworks) and be at the forefront of groundbreaking AI agent development Experience with MonoGame, libGDX, and/or Cocos2d-x is a must have In this pivotal role, you will leverage industry-leading frameworks to help train next-generation AI models, shaping the future of interactive entertainment
Details
- Job type: Contract
- Location: Remote
Day-to-day
- Design, build, and optimize game scenarios utilizing MonoGame, libGDX, and/or Cocos2d-x frameworks
- Collaborate with AI researchers to develop and refine environments used for training advanced AI agents
- Translate gameplay
You bring
- Into scalable, reusable code components
- Debug and enhance existing codebases, ensuring quality, efficiency, and performance
- Document technical designs and workflows clearly to support knowledge transfer across the team
- Participate in code reviews, offering constructive feedback and sharing expertise in game framework best practices
- Effectively communicate progress and challenges through strong written and verbal skills
- Professional experience developing games with MonoGame, libGDX, or Cocos2d-x
- Strong programming skills in C#, C++, and Java, with the ability to adapt to related languages and technologies
Bonus
- Direct experience working on AI agent or machine learning projects within a gaming or simulation context
- Familiarity with the basics of AI model training and reinforcement learning environments
- Contributions to open-source projects or gaming communities
Details
Category
General
Location
Remote
Employment Type
Independent Contractor
Skills
MonoGamelibGDXCocos2d-x4+
Posted
4/2/2026
Interested? Apply directly.
Apply Now βRelated Opportunities
Review
βIs Micro1 Legit?
Pay Data
βHow Much Do AI Jobs Pay?
Guide
βHow to Get Started