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Game Dev (Frameworks)

General$80 - $120 per hour
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Description

Game Dev (Frameworks)

Work as a Game Dev (Frameworks) and be at the forefront of groundbreaking AI agent development Experience with MonoGame, libGDX, and/or Cocos2d-x is a must have In this pivotal role, you will leverage industry-leading frameworks to help train next-generation AI models, shaping the future of interactive entertainment

Details

  • Job type: Contract
  • Location: Remote

Day-to-day

  • Design, build, and optimize game scenarios utilizing MonoGame, libGDX, and/or Cocos2d-x frameworks
  • Collaborate with AI researchers to develop and refine environments used for training advanced AI agents
  • Translate gameplay

You bring

  • Into scalable, reusable code components
  • Debug and enhance existing codebases, ensuring quality, efficiency, and performance
  • Document technical designs and workflows clearly to support knowledge transfer across the team
  • Participate in code reviews, offering constructive feedback and sharing expertise in game framework best practices
  • Effectively communicate progress and challenges through strong written and verbal skills
  • Professional experience developing games with MonoGame, libGDX, or Cocos2d-x
  • Strong programming skills in C#, C++, and Java, with the ability to adapt to related languages and technologies

Bonus

  • Direct experience working on AI agent or machine learning projects within a gaming or simulation context
  • Familiarity with the basics of AI model training and reinforcement learning environments
  • Contributions to open-source projects or gaming communities

Details

Category

General

Location

Remote

Employment Type

Independent Contractor

Skills

MonoGamelibGDXCocos2d-x4+

Posted

4/2/2026

Interested? Apply directly.

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